Graph Editor part 1
Centering the shapes under the finger
When the user taps the Canvas and we add a new shape, the shape's upper-left corner appears
under their finger. This feels a little off, like when we drew the triangle at the center of the
Canvas.

To fix this, we simply need to subtract the half-shape offset from the finger-tap location when creating the shape
show in full file app/src/main/java/com/androidbyexample/graph/Graph.kt
// ...
@OptIn(ExperimentalMaterial3Api::class)
@Composable
fun Graph(
// ...
) {
with(LocalDensity.current) {
// ...
Scaffold(
// ...
) { innerPadding ->
Canvas(modifier = modifier
.padding(innerPadding)
.fillMaxSize()
.pointerInput(true) {
detectTapGestures { finger ->
when(val selectedTool = selectedToolRef) {
is ShapeType -> {
// onAddShapeRef(Shape(selectedTool, finger))
onAddShapeRef(
Shape(
shapeType = selectedTool,
offset = finger - halfShapeOffset
))
}
Line -> TODO()
// ...
}
}
}
) {
// ...
}
}
}
}
The shape is now centered on the finger-tap location.

All code changes
CHANGED: app/src/main/java/com/androidbyexample/graph/Graph.kt
package com.androidbyexample.graph
import androidx.compose.foundation.Canvas
import androidx.compose.foundation.gestures.detectTapGestures
import androidx.compose.foundation.layout.fillMaxSize
import androidx.compose.foundation.layout.padding
import androidx.compose.material3.ExperimentalMaterial3Api
import androidx.compose.material3.MaterialTheme
import androidx.compose.material3.Scaffold
import androidx.compose.material3.Text
import androidx.compose.material3.TopAppBar
import androidx.compose.runtime.Composable
import androidx.compose.runtime.getValue
import androidx.compose.runtime.remember
import androidx.compose.runtime.rememberUpdatedState
import androidx.compose.ui.Modifier
import androidx.compose.ui.geometry.Offset
import androidx.compose.ui.geometry.Size
import androidx.compose.ui.graphics.Color
import androidx.compose.ui.graphics.Path
import androidx.compose.ui.graphics.drawscope.DrawScope
import androidx.compose.ui.graphics.drawscope.Fill
import androidx.compose.ui.graphics.drawscope.Stroke
import androidx.compose.ui.graphics.drawscope.translate
import androidx.compose.ui.input.pointer.pointerInput
import androidx.compose.ui.platform.LocalDensity
import androidx.compose.ui.res.stringResource
import androidx.compose.ui.unit.Dp
import androidx.compose.ui.unit.dp
@OptIn(ExperimentalMaterial3Api::class)
@Composable
fun Graph(
shapes: List<Shape>,
onAddShape: (Shape) -> Unit,
selectedTool: ToolType,
onSelectedToolChanged: (ToolType) -> Unit,
modifier: Modifier = Modifier,
shapeSizeDp: Dp = 48.dp,
shapeOutlineWidthDp: Dp = 3.dp,
shapeOutlineColor: Color = Color.Black,
triangleColor: Color = Color.Red,
circleColor: Color = Color.Blue,
squareColor: Color = Color.Green,
selectedToolColor: Color = MaterialTheme.colorScheme.secondary,
) {
with(LocalDensity.current) {
val shapeSizePx = shapeSizeDp.toPx()
val halfShapeSizePx = shapeSizePx/2
val shapeOutlineWidthPx = shapeOutlineWidthDp.toPx()
val shapeSize = Size(shapeSizePx, shapeSizePx)
val halfShapeOffset = Offset(halfShapeSizePx, halfShapeSizePx)
val trianglePath = Path().apply {
moveTo(shapeSizePx/2, 0f)
lineTo(shapeSizePx, shapeSizePx)
lineTo(0f, shapeSizePx)
close()
}
val shapeOutlineStroke = remember(shapeOutlineWidthPx) {
Stroke(shapeOutlineWidthPx)
}
fun DrawScope.drawTriangle(
offset: Offset,
) {
translate(offset.x, offset.y) {
drawPath(
path = trianglePath,
color = triangleColor,
style = Fill,
)
drawPath(
path = trianglePath,
color = shapeOutlineColor,
style = shapeOutlineStroke,
)
}
}
fun DrawScope.drawSquare(
offset: Offset,
) {
translate(offset.x, offset.y) {
drawRect(
topLeft = Offset.Zero,
size = shapeSize,
color = squareColor,
style = Fill,
)
drawRect(
topLeft = Offset.Zero,
size = shapeSize,
color = shapeOutlineColor,
style = shapeOutlineStroke,
)
}
}
fun DrawScope.drawCircle(
offset: Offset,
) {
translate(offset.x, offset.y) {
drawCircle(
center = halfShapeOffset,
radius = halfShapeSizePx,
color = circleColor,
style = Fill,
)
drawCircle(
center = halfShapeOffset,
radius = halfShapeSizePx,
color = shapeOutlineColor,
style = shapeOutlineStroke,
)
}
}
val selectedToolRef by rememberUpdatedState(selectedTool)
val onAddShapeRef by rememberUpdatedState(onAddShape)
Scaffold(
topBar = {
TopAppBar(
title = { Text(stringResource(R.string.graph)) },
actions = {
ToolButton(
draw = { drawSquare(it) },
shapeSizeDp = shapeSizeDp,
tool = Square,
selectedTool = selectedTool,
selectionColor = selectedToolColor,
onSelectTool = onSelectedToolChanged,
)
ToolButton(
draw = { drawCircle(it) },
shapeSizeDp = shapeSizeDp,
tool = Circle,
selectedTool = selectedTool,
selectionColor = selectedToolColor,
onSelectTool = onSelectedToolChanged,
)
ToolButton(
draw = { drawTriangle(it) },
shapeSizeDp = shapeSizeDp,
tool = Triangle,
selectedTool = selectedTool,
selectionColor = selectedToolColor,
onSelectTool = onSelectedToolChanged,
)
}
)
},
modifier = modifier,
) { innerPadding ->
Canvas(modifier = modifier
.padding(innerPadding)
.fillMaxSize()
.pointerInput(true) {
detectTapGestures { finger ->
when(val selectedTool = selectedToolRef) {
is ShapeType -> {
// onAddShapeRef(Shape(selectedTool, finger))
onAddShapeRef(
Shape(
shapeType = selectedTool,
offset = finger - halfShapeOffset
))
}
Line -> TODO()
Select -> TODO()
}
}
}
) {
shapes.forEach { shape ->
when(shape.shapeType) {
Square -> drawSquare(shape.offset)
Circle -> drawCircle(shape.offset)
Triangle -> drawTriangle(shape.offset)
}
}
}
}
}
}